LITERATURE REVIEW THE USE OF ANDROID-BASED GAMES AS LEARNING MEDIA

Etin, Rohmatin and Nunung Mulyani, NM and Dewi, Nurhidayah LITERATURE REVIEW THE USE OF ANDROID-BASED GAMES AS LEARNING MEDIA. International Journal of Science Academic Research.

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Abstract

Smartphones are increasingly sophisticated with various features, such as games, one of the most popular forms of entertainment. Some games are designed to teach students development concepts as well as guide and motivate them to understand practical skills.a literature review research with data from national and international journals related to Android-based games as learning media and descriptively analyzed. This study has retrieved 20 relevant literatureabout leraning media from different jounal and comference available in the databased of google Scholar, science direct and other.The use of Android-based games as learning media contains text, images, audio, and graphics with an interesting storyline. Therefore, by using interactive games media, children's abilities and understanding will be better and capable of improving their learning outcomes more effectively. The learning media created will display a more effective and interactive learning process using computer technology compared to previous media. The results showed that the interactive games media increases student abilities and understanding, hence, it can be effectively applied. Keywords: Android, Games, Learning media, Smartphones.

Item Type: Article
Subjects: R Medicine > RG Gynecology and obstetrics
Depositing User: Nunung Mulyani
Date Deposited: 17 Feb 2023 03:45
Last Modified: 17 Feb 2023 03:45
URI: http://repo.poltekkestasikmalaya.ac.id/id/eprint/1604

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